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This part of your statement is Mostly Incorrect.TextureSetSize is a calculated figure the Sim uses for (Fast Texture Memory) used for clear in game textures as a whole. Only people with ungodly systems can get away with it and even then, I doubt it with large fields offline or online after extended play. Setting TextureSetSize to auto (-1) causes page swapping, which is what causes the FPS to go nuts. Net_use_mdm_bandwidth_for_tcp_ip=0 Use modem bandwidthfor TCP/IPīusch Grand National Mod (High-Res download). Net_server_port=0 Server port number (0 = default) Net_mdm_server_send_size=116 Server packet size on dialup Net_mdm_server_send_every=1 Server packet freq on dialup Net_mdm_client_send_size=116 Client packet size on dialup Net_mdm_client_send_every=1 Client packet freq on dialup Net_lan_server_send_size=772 Server packet size on LAN Net_lan_server_send_every=1 Server packet freq on LAN Net_lan_client_send_size=260 Client packet size on LAN Net_lan_client_send_every=1 Client packet freq on LAN (The file is located in the C:/Papyrus directory.) Make a back-up of your original core.ini file. You will also have to modify your core.ini file found in the C:\Papyrus\Nascar Racing 2003\core.ini (This is done for better collision detection.)
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IMPORTANT to ensure you have the most effective communications config.: Once you've set the game up follow these instructions to fine tune the game:
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Send me an email to and I'll send you the IP Address to connect to TeamSpeak and the race server. Revamped Reloaded tracks and Cup10s w/ spoiler cars. 15% races, Fast 'fixed' Setups, normal tire wearĢ. I mportant: core.ini modification needed.Īt any given moment we will host races.ġ. We will provide the address when you decide to join us. (Nice thing is that you can use the dowload track/Mod button to obtain the necessary files to race with us!) Download the SMS Lobby - 0perationSports (letter 0 is a zero) server will be listed when we are online.
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